How to set up a vertical sprial path?
Updated:
Related request - Yaw + gimbal movement
https://support.dronelink.com/hc/en-us/community/posts/4416446041107)
I am going to set up a vertical spiral path to perform the vertical reveal effect.
I know it can be done by adding multiple vertical markers with different headings.
I've had success with the setup, but other times, it has failed, and on the emulator, it doesn't show up.
Are there some rules that users should notice when setting up the vertical path with different drone headings?
What I'm fairly certain about now is that when this vertical spiral effect is set on the last WP, it can easily fail. (I can't see the effect of the last spiral on the simulator)
It also seems to fail when the altitude between the two vertical markers is too close, but not sure how much altitude difference is at least enough?
So I would like to ask a question here about the precautions on the vertical spiral path setting.
It would be great if there is a workable example of a vertical spiral. For example: Spiral birds-eye skill.
Time ATL HEADING GIMBAL
0 5 0 0
1 10 30 -5
2 20 60 -15
3 30 90 -25
4 40 120 -35
5 50 150 -45
6 60 180 -55
... etc
Comments
5 comments
Lot of requests concerning vertical effects. Sadly it seems that solutions do not exist yet.
Hope smart people will provide something soon.
This isn't possible (already stated in the other threads). Moving this to feature requests again.
Jim McAndrew
It is Dronelink. It is supposed to be good at virtual stick area, isn't it?
Dronelink, for me, it is a 3D flight planner, and this vertical spiral flight is a very basic 3D flight mission.
I am now disappointed because Dronelink seems not so ok to perform a 3D flight mission but only 2D inspection.
If you're really serious about the Hobbyists market, this is truly basic.
I need to edit my voice of real use in the play market now.
Please give the eagle a pair of wings.
Give Dronelink's users the ability to do the eagle's-eye effect.
Sorry, when I said not possible I meant right now with the current feature set. This is why I moved it to feature requests as it would not be hard to add this functionality, but as always, our feature roadmap is a mile long (and you yourself have added quite a few requests to that roadmap in the last week) :)
Hi Jim McAndrew,
I hope it is just a starting.
You may not have any idea how much I love the app :-)
Take time and you're the best.
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