<%= partial('partial-article-list-sections', {
id: 'category-' + category.id,
parentId: '#sidebar-article-navigation',
sections: category.sections,
activeCategoryId: activeCategoryId,
activeSectionId: activeSectionId,
activeArticleId: activeArticleId,
partial: partial
}) %>
<% }); %>
Comments
4 comments
This currently works on iOS (if you want an immediate solution). Android may be several months out still. Basically DJI stopped development on their UXSDK and so we are having to write our own UI from scratch now :(
Thank you Jim. Is this "DJI stopped development on their UXSDK" issue as bad as it sounds? Are the Android users going to be left behind in the development of new features in DL? Would you suggest moving riht now to iOS, or there is still a dim light at the end of the tunnel for Android?
DJI stopped development on their UXSDK, not to be confused with the MSDK, which is what Dronelink relies on to actually control the drone. The UXSDK is just a set of screens, such as camera controls, that reduces the development load for MSDK developers (so we don't all have to write the same code to do manual camera capture for example). The MSDK is actually ahead on Android (4.15) as DJI has not published the same on iOS yet and we have no date as to when that will be (see notice posted here).
Thank you so much for the clarification Jim! I see there are pros and cons for both platforms. I´ll try to find an affordable iOS device and see which one fits best to my needs. Sadly I have just invested in replacing my previous phone with a new android device because it had better specs (6Gb / 256Gb / Snapdragon 765g) at a good price.
Best,
Sebastian
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